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Mystery Missions

Has & Have Digital Escape Room – The Missing Masterpiece Museum Mystery

Has and have: subject–verb agreement in a museum mystery

Grades 2–4 Grammar and reading comprehension About 30–35 minutes

Put your students on the case of a vanished museum painting! This digital grammar escape room turns has and have practice into an investigation, with seven suspects to examine and a final lock to decode.

Across seven interactive challenges, students use subject–verb agreement in positive sentences, negatives, questions, and short answers. They read descriptions, match picture clues, type missing verbs, build sentences, and search museum scenes as the evidence unfolds.

Created for Grades 2–4 and elementary ESL/ELL learners, this 30–35 minute adventure fits grammar centers, partner work, or a teacher-led lesson. Printable worksheets and answer keys extend the learning, while classroom codes and progress monitoring make setup straightforward. Coming soon!

Already purchased? Activate your mission →

A little mystery. A clear purpose.

A museum masterpiece has disappeared, and your class has a case to solve. Examine seven suspects, follow the evidence, and help recover the painting.

Each stage pairs a new lead with focused grammar practice. Students work with has and have, do and does, negatives, and short answers in several activity formats. Story discoveries reveal what to investigate next, ending with a cabinet-lock challenge.

Use the mission for independent practice, partners, or a guided class investigation. Internet access and a computer or tablet in landscape are required. Students enter a classroom code and nickname; no student email is needed.

Skills students practice

  • Has and have subject–verb agreement
  • Affirmative and negative sentences
  • Questions with do and does
  • Short answers
  • Reading descriptions and picture clues

What’s included

  • 7 interactive grammar challenges
  • Seven suspects and museum story discoveries
  • Two illustrated search scenes
  • Final cabinet-lock challenge
  • Printable worksheets and answer keys
  • Teacher dashboard and progress monitoring
  • Classroom codes and optional timer

A peek inside the mission

Mission preview 1
Mission preview 1
Mission preview 2
Mission preview 2
Mission preview 3
Mission preview 3
Mission preview 4
Mission preview 4

How it works

  1. Choose your mission

    Purchase from one of the available shops. Your PDF contains the activation instructions.

  2. Activate your access

    Use the code in your PDF to activate your mission and open your teacher dashboard.

  3. Let the investigating begin

    Share a classroom code. Students choose a nickname, complete challenges, and collect clues.

Good to know

What do students do in a Mystery Mission?

Students explore a story, complete interactive English challenges, collect clues, and solve a final mystery.

Is this an online activity or a PDF?

The mission is played online. Your purchase PDF includes the activation code and setup instructions. Printable resources, when included, are available in the teacher dashboard.

What devices can we use?

Use a desktop, laptop, or tablet in landscape orientation. A reliable internet connection is required. Phones are not supported.

Do students need an email address?

No. Students join with a classroom code and choose a nickname.

Can students work with a partner or in teams?

Yes. Use the mission for individual practice, partner work, small groups, or a guided whole-class activity.

How do I activate my purchase?

Follow the instructions in your purchase PDF. Enter your activation code and email address, then use the login code sent to your email.

Can I monitor student progress?

Your teacher dashboard shows class progress and lets you generate classroom codes.

Where can I find help?

Use the Instructions & troubleshooting link below for the full setup guide and technical help.